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Re: Classic scanlines

Von: Paolo Zago (paolo.zago@gmail.com) [Profil]
Datum: 18.01.2007 12:10
Message-ID: <1169118621.320328.70470@38g2000cwa.googlegroups.com>
Newsgroup: alt.games.mame
Mike wrote:

> Nope, there should be a "scanlines" PNG inside the MAME archive you
> downloaded, use that and it should do look the way you want it to.

In fact it doesn't seem to look that right to me: with "classic" mame
scanlines I used to see 1 pixel line of game graphics and 1 pixel line
that was exactly the same but with reduced brightness. That's nice to
my eye. With hardware stretch this was messed as the miage was
stretched _after_ applying scanlines, thus you had scanlines of
different height because of interpolation. With newer mame revision,
the scanlines png is superimposed on the graphics after stretching, the
result is that if, for example, pixels are scaled 3 times and the
scanline png has a different periodicity, you get scanlines in the
middle of some pixels. Not so good IMO...

Paolo


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