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Re: Changed: Minelaying and minesweeping....

Von: Magik (rickglover@paulhastings.com) [Profil]
Datum: 14.02.2008 05:47
Message-ID: <b3407a9e-3ea6-4dcb-ab91-25634253d27b@v67g2000hse.googlegroups.com>
Newsgroup: alt.games.vgaplanets4
Funny.  If you look at the Host Order on the PlanetsWiki, there are a
few situations where score is determined for all units and then
actions are taken in score order from highest score to lowest.  Well,
in some situations, it's better to go last, so those units with higher
skill / resulting score would want to go last.  That happens to be the
situation with minelaying and minesweeping.  If a minelayer went last
then his minefield wouldn't be affected by any minesweepers because
they already had their chance to sweep.  If a sweeper went last, then
he would have the chance to affect any minefields laid by less
experienced minelayers.  Prior to this change, the more experienced
minesweeper went first, which was bad because none of the
inexperienced minelayers had done their thing yet.  So it happens in
reverse score order for minelaying and minesweeping so that the ship
happiness, experience, skill and high guard actually mean something
and will be put to good use.

This has nothing to do with detonations.

Magik

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