Re: extremely high vcr firing rate
Von: General Khael (crworldfg@gmail.com) [Profil]
Datum: 17.08.2008 06:26
Message-ID: <dedc59ba-4b0e-4702-aff3-af423f43d476@a70g2000hsh.googlegroups.com>
Newsgroup: alt.games.vgaplanets4
Datum: 17.08.2008 06:26
Message-ID: <dedc59ba-4b0e-4702-aff3-af423f43d476@a70g2000hsh.googlegroups.com>
Newsgroup: alt.games.vgaplanets4
> Note to self: Include at least 1 laser on any ship primarily using > pulsed laser small weapons. I generally already do that, but this > example just reinforces the idea. Actually back in the day when lasers and pulsed lasers were hand down the best SWs around I could see a point to this. Since exotic techs no longer work with these two the complete ruination of the pulsed laser seems kind of silly. I've also been routinely including one laser because for those silly enough to use PLs they might just never get to fire them off. -20 power loss is excessive. Unless of course exo techs counted for PLs again. Even still with exo techs they'd still be pretty useless. I vote to give PLs a a chance at life again. Take away the power loss of the Lasers vs PLs or drastically reduce it. It's just silly right now... silly. GK[ Auf dieses Posting antworten ]
