Mana-Tombs
Von: Dirk (newspost@cubeworld.net) [Profil]
Datum: 03.07.2008 13:57
Message-ID: <6d3t4nFnjk4U1@mid.individual.net>
Newsgroup: alt.games.warcraft
Datum: 03.07.2008 13:57
Message-ID: <6d3t4nFnjk4U1@mid.individual.net>
Newsgroup: alt.games.warcraft
Hello, yesterday we had a horrible run in Mana-Tombs (normal). Looking back I still have no idea why but the consensus seems to be that it was the fault of the tank. The group consisted of a level 68 warrior (def tank), 69 warrior (dd), 65 frost mage, 65 holy priest and my level 70 prot paladin. I just joined because they needed one more. The level 69 warrior, the mage and the priest are usually always playing together. The tank was new, I've already played with the rest. There seems to be some confusion about who was going to tank but they preferred the warrior, which was fine with me. Second pull was already a disaster. Tank was only able to hold one mob, rest came to the mage and the healer. To make it worse summoned Mana Wraiths showed up and at this time I used consecration to make sure they don't go for the healer. The mage kept furiously sheeping mobs that were standing in the consecration area. We wiped anyway and of cause it was my fault because I hit the sheep :). Shortly before the first boss it was decided that I should try tanking. I think it wasn't so much the fault of the warrior that was supposed to be the tank but more a problem that they didn't give him time to even build aggro and the mage always pulled the mobs. I tanked Pandemonius and died when the priest ran out of mana. Then the priest died but the warriors managed to bandage and finish him. I guess the mana problem was because everyone needed heals when they didn't stop hitting the boss in his Dark Shell phase. The group was pretty unhappy with the slow progression, as I had to sit down after EVERY pull and drink. Had serious mana issues and I normally didn't require a lot of healing and our DDs went all out right from the start. The mage really wanted to sheep things and I marked the mob he had to sheep. He loved sheep pulls, usually doing it while I was still sitting down and drinking. I told him not to do sheep pulls and I pulled with AS, which slows the mobs and normally gives him time enough to sheep one before they come too close. Didn't work very well - he needed quite a while to sheep something. When it worked the sheep lasted not much longer than 10 seconds at best and then came running to me. I had to use consecration a lot - no focus fire (worked sometimes when I marked the target with a skull long before the pull - during the fight or shortly before the pull it seems to go unnoticed). Of cause the sheep won't hold here (he tried it anyway) and I got blamed for it again :). I noticed a lot of people haven't got the slightest idea how a paladin tank works. I hate it when I just used consecrate and the mage forstnovas the mobs before they reach me (and the DD each pick one mob and start whacking away). Another classic situation: Mobs are beating on you, you cast consecration and the priest runs in and does an AoE fear. Priceless! We wiped on the way to a second boss when we got feared and pulled two additional groups. At least I can say I managed to hold aggro on everything till the end ;). We learn from our mistake and plan to pull the mob way back. I throw the shield and the mob slowly comes in my direction (moved way back). Guess what: warrior charges him! Great, now we fight on the same spot like last time. Just luck that we didn't wipe again (got feared in the right direction this time). After that we wiped on Tavarok. No idea what went wrong here and I have to admit I don't know the boss very well. I had solid aggro on him but then the mage died and shortly after that the priest. After that the rest of the group, our damage wasn't exactly great. Still don't know why the mage and the priest died. How big is his Earthquake? Can't you maintain distance as a ranged class? We ended the run here. They said they had done the instance 5 times before (mage, warrior and priest) with random players and never had problems with it. Took them hardly longer than 30 minutes most of the time. I think this time it took us longer than 30 minutes just to reach the first boss. As the group was pretty much the same it could have only been the tanks fault - stupid bastard always hit the sheep. I'm thinking of respeccing to holy, PuG runs are bad enough but currently the guild runs are even worse. I get lots of whispers for PuGs looking for a healer, sometimes for a tank but healers are in demand more often (all raids are asking if I'm holy). My healing gear is still pretty bad (850 +heal, 91 MP5, 12% crit) as I just picked up what I found on the way. I'm not planning to do heroics yet, would it be good enough for a normal level 70 instance like SH or shall I first try getting better gear? Dirk[ Auf dieses Posting antworten ]
Antworten
- Steve Kaye (03.07.2008 14:12)
- Ashen Shugar (03.07.2008 14:33)
- Eddy (03.07.2008 14:35)
- Yeechang Lee (04.07.2008 08:45)
